Tangible

Periborg by Eiji Morikawa
Periborg by Eiji Morikawa

I’ve had this post in my draft items since October 2006, now slowly finding time to write on Pixelsumo again. In August 2005 I posted ZXZX, a device by Crispin Jones that you cheat the computer at button tapping games, asking “What does it mean to cheat this unseeing opponent?”
Periborg are a series of […]

Philips Simplicity
Philips Simplicity

Last week in London, Philips held an event to preview new potential products ‘that demonstrate its sense and simplicity brand positioning’. Unfortunately I couldn’t make it to the event, but below are a few products that I find interesting. Many of these follow approaches that I have seen from interaction designers and students […]

Interactive & audible print, by Simon Elvins
Interactive & audible print, by Simon Elvins

Simon Elvins, a graduate from MA Communication Art & Design at the RCA, has created a number of interesting works dealing with print as an interactive interface for sound.

Notation : “This is part of an ongoing exploration into sound, print and notation, and looks at ways of linking sound to the printed page. Using a […]

Between Blinks & Buttons
Between Blinks & Buttons

Sascha Pohflepp got in touch to let me know about his final project at UDK in Berlin, titled Between Blinks & Buttons. Nice one Sascha.
Between Blinks & Buttons are two projects about the camera as a networked object. Through making their photos public on the internet, individuals create traces of themselves. In addition to […]

Toshio Iwai keynote at Futuresonic
Toshio Iwai keynote at Futuresonic

[update1 - Jimmi got in touch and has posted his video on YouTube in five parts -> one, two, three, four, five]

I’ve had the pleasure and honor of seeing Toshio Iwai do the keynote lecture at Futuresonic 2006. As an inspiration for many years, having only read about his previous work and seen static images, […]

spinCycle, colour tracking turntable
spinCycle, colour tracking turntable

A project in a similar concept to RGB Player is spinCycle from Spencer Kiser (an NYU ITP student).
As the turntable rotates, a camera reads the fluorescent tinted plexiglass (red, yellow and blue). The camera acts as the input detection, picking up the colours and positions of the pucks, but also as the visual feedback […]

Multi-Touch Interaction Roundup
Multi-Touch Interaction Roundup

Jeff Han

Back in August last year I posted a project by Jeff Han that demonstrated how a multi-touch surface could work using internal reflection of infrared light and camera tracking. Since then he has been working with a number of demos with collaborators, including many from Philip Davidson, two from Casey Muller and one […]

Soundgarten
Soundgarten

Soundgarten by Michael Wolf is a tangible interface that enables children to record, modify and arrange sound samples in a playful way. Designed as a toy, the garden has 19 plug holes that can fit sounds in the form of mushroom objects. Children can use the pre-defined environmental or musical sounds, or use […]

RGB Player
RGB Player

[update] a video is now online.

RGB Player by Toke Barter, is a cylinder-shaped musical instrument with a built in scanner and a mounted rotating disc. The ‘instrument’ is played by placing coloured objects (childrens toys) onto the surface of the rotating glass disc.

As an object passes over the scanner beneath the disc and its […]

Jeff Han
Jeff Han

I was aware of the work by Jeff Han some time ago, but was reminded (Design is Kinky) to look at his site again. A couple of recent projects caught my eye.
Multi-Touch Sensing through Frustrated Total Internal Reflection
If you have ever seen Lemur (a $2495 multi touch surface) then you will understand what this is. […]