Pixelsumo is a blog about interaction, with an emphasis on play, installation, video game culture, playgrounds and toys. Written by Chris O'Shea.
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Jeff Han
Back in August last year I posted a project by Jeff Han that demonstrated how a multi-touch surface could work using internal reflection of infrared light and camera tracking. Since then he has been working with a number of demos with collaborators, including many from Philip Davidson, two from Casey Muller and one [...]
James Clar, an interactive lighting designer, is currently working on scaled-down version of an L.E.D mesh structure that will eventually appear around the Habitat Hotel, near Barcelona. Working for experimental company Cloud9, Clar is using his expertise to build a working prototype for a model of the hotel, to be shown in New York. [...]
I saw a post today on wmmna about a project Reactive Cubes. I had recently been researching such projects for myself, those that use projections through water as a novel display device. Avolve by Christa Sommerer & Laurent Mignonneau (1994) was a landmark installation project. If you haven’t seen it before, read here. Although [...]
Remember the DIY Disco Dancefloor? Well some more people have been buying up kit to build their own and documenting the process on their blogs.
First up is the Washington University IEEE Dance Floor Project -> link
and monkey see, monkey build -> link, with a great cost breakdown and documentation.
If you are mad enough to want [...]
On Thursday I got to experience Kabaret’s Prophecy, along with Ruairi Glynn (interactive architecture blog). Created by United Visual Artists, this is an LED wall for a members only nightclub in London. UVA used 2968 Barco MiPix LED blocks and customised their Dragonfly2 software for the installation. They also provide a visual operator (VJ) [...]
Moving Canvas is a project by Frédéric Eyl, Gunnar Green and Richard The (UDK Berlin). This proposed project turns urban trains into a visual communication, “and the possibility of exploiting their short-lived prominence as brief communicative moments.”
Take a computer and pocket projector, attach it to the side of a tube train. As the [...]
I urge you all to go and check out the work of Recylism, aka Benjamin Gaulon, fantastic stuff. Here are two projects that I want to post seperately. The first is Printball. Imagine an inkjet printer, but instead use a paintball gun and shoot dots at a wall to print the image. Created [...]
Troia is a wicked looking project by machine-performance group BBM and BlinkenArea, which appears to making an appearance at this years Future Sonic in Manchester. At the core of the building is a 14,5 metres long, 11 metres wide and 4,5 metres high room, which is equipped with 28416 pixels in total, spread over all [...]