Daniel Shiffman has been hacking a Color Kinetics LED tile and documenting the process.
By packet sniffing the data from Color Kinetics software to the tile enabled Daniel to figure out how it worked. He has now created a Processing library that reads the pixels of the display window, converts them to a 12×12 matrix, and […]
Ok my last multi-touch post for a while. Jens Wunderling, a student of digital media class UDK Berlin, had also been creating a multi-touch surface for a community noticeboard project.
Jens began his project quite some time ago, but has had to put it on hold to complete other university work. The whole process has […]
More examples of multi-touch surface interaction, this time in the form of Tangent, created by students Christian Iten and Daniel Lüthi.
Also using the FTIR technique camera tracking technique. The videos show a variety of interaction model demos, whilst not as complex as some of Jefs’ work, its a great diploma project. They have however […]
Created by Stefano Baraldi (at Natural Interaction), tabulaTouch is a multi-touch sensing platform for tabletop interaction. The first application tabulaMaps allows gestural zooming and navigation over maps. Watch a video.
Although using Frustrated Total Internal Reflection as premiered by Jef Han, Stefano was developing a similar technique for this Lightable when Jefs paper on the […]
With the increasingly interesting work of the Eyebeam OpenLab Graffiti Research Lab, I wanted to post some other graffiti related projects.
The first two projects are about using the graffiti metaphor to create an interactive creative installation, whilst the rest are about using digital technology for graffiti.
Shown above is Motoglyph by Digit. This was created for […]
If you aren’t familiar with the beautiful work of Sachiko Kodama then you are missing out. These amazing works use the black magnetic fluid called Ferrofluid. I suggest you take a look at this collection of work.
I have previously seen a number of projects also using this fluid and wanted to share a few of […]
Jeff Han
Back in August last year I posted a project by Jeff Han that demonstrated how a multi-touch surface could work using internal reflection of infrared light and camera tracking. Since then he has been working with a number of demos with collaborators, including many from Philip Davidson, two from Casey Muller and one […]
James Clar, an interactive lighting designer, is currently working on scaled-down version of an L.E.D mesh structure that will eventually appear around the Habitat Hotel, near Barcelona. Working for experimental company Cloud9, Clar is using his expertise to build a working prototype for a model of the hotel, to be shown in New York. […]
I saw a post today on wmmna about a project Reactive Cubes. I had recently been researching such projects for myself, those that use projections through water as a novel display device. Avolve by Christa Sommerer & Laurent Mignonneau (1994) was a landmark installation project. If you haven’t seen it before, read here. Although […]
Remember the DIY Disco Dancefloor? Well some more people have been buying up kit to build their own and documenting the process on their blogs.
First up is the Washington University IEEE Dance Floor Project -> link
and monkey see, monkey build -> link, with a great cost breakdown and documentation.
If you are mad enough to want […]
On Thursday I got to experience Kabaret’s Prophecy, along with Ruairi Glynn (interactive architecture blog). Created by United Visual Artists, this is an LED wall for a members only nightclub in London. UVA used 2968 Barco MiPix LED blocks and customised their Dragonfly2 software for the installation. They also provide a visual operator (VJ) […]
Moving Canvas is a project by Frédéric Eyl, Gunnar Green and Richard The (UDK Berlin). This proposed project turns urban trains into a visual communication, “and the possibility of exploiting their short-lived prominence as brief communicative moments.”
Take a computer and pocket projector, attach it to the side of a tube train. As the […]
I urge you all to go and check out the work of Recylism, aka Benjamin Gaulon, fantastic stuff. Here are two projects that I want to post seperately. The first is Printball. Imagine an inkjet printer, but instead use a paintball gun and shoot dots at a wall to print the image. Created […]
Troia is a wicked looking project by machine-performance group BBM and BlinkenArea, which appears to making an appearance at this years Future Sonic in Manchester. At the core of the building is a 14,5 metres long, 11 metres wide and 4,5 metres high room, which is equipped with 28416 pixels in total, spread over all […]
Following on from my last post, a group of student at MIT have made their own LED dancefloor. Hardcore soldering.
Website
Videos
I’m a big fan of glowing interactive floors and surfaces, so the work of Lightspace Corporation has really impressed me.
Check out these wicked videos