Pixelsumo is a blog about interaction, with an emphasis on play, installation, video game culture, playgrounds and toys. Written by Chris O'Shea.
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If you are in Milan for the Salone del Mobile, be sure to put a visit to this on your schedule…
The launch of Muon, an incredible two-metre tall speaker system, in one of the most fascinating locations in Milan, the Sala del Cenacolo. This exhibition is the extraordinary result of the convergence of two masters. [...]
I rarely post any motion graphics work, but is so lovely I was too tempted.
Universal Everything have produced this viral ad for the launch of Audi TT in Australia. Their site says “We created a software-based realtime wind tunnel to generate the HD video, an interactive wind-tunnel is currently in development”. It was [...]
Sascha Pohflepp got in touch to let me know about his final project at UDK in Berlin, titled Between Blinks & Buttons. Nice one Sascha.
Between Blinks & Buttons are two projects about the camera as a networked object. Through making their photos public on the internet, individuals create traces of themselves. In addition to [...]
Daniel Shiffman has been hacking a Color Kinetics LED tile and documenting the process.
By packet sniffing the data from Color Kinetics software to the tile enabled Daniel to figure out how it worked. He has now created a Processing library that reads the pixels of the display window, converts them to a 12×12 matrix, and [...]
Ok my last multi-touch post for a while. Jens Wunderling, a student of digital media class UDK Berlin, had also been creating a multi-touch surface for a community noticeboard project.
Jens began his project quite some time ago, but has had to put it on hold to complete other university work. The whole process has [...]
My reason for irregular postings on Pixelsumo has been due to curating and coordinating the Cybersonica 06 Sonic Art exhibition. After a huge amount of work by the team, I can now happily say that the exhibition is now open and we have 12 truly great pieces installed in the gallery space. I [...]
Visual Scratch by Jesse Kriss is a realtime visualization of scratch DJ performance. Ms Pinky is used to get the velocity of the turntable into Max/MSP using a control record. Ms Pinky allows you to scratch an MP3, so the sound is routed out to the mixer, and then back into Max where volume [...]
Last year I talked in the Open Room at the OFFF festival in Barcelona. I am a really big fan of this event, so nice to see that they are extending this to a Processing workshop. I am involved in the Cybersonica exhibition around this time, so won’t be able to attend, but [...]