Moritz Waldemeyer was interviewed for this weeks BBC Culture Show, giving a tour of his work in his studio.
It was available on the UK only iPlayer, but you can now watch on youtube here.
More from Moritz on Pixelsumo
By Royal Appointment
OK Go Costumes
This happened #1
London based Troika has been commissioned by Artwise Curators to create a signature piece at the entrance of the new British Airways luxury lounges in Heathrow Terminal 5.
“In response, we created ‘Cloud’, a five meter long digital sculpture whose surface is covered with 4638 flip-dots that can be individually addressed by a computer to animate […]
(concept image)
Usman Haque has been commissioned to create Evoke for the Illuminating York festival. You can see the work from on Fri 26 Oct until Sat 3 Nov, from 6-11pm. From the website…
“Evoke is a massive animated 80,000 lumen projection, which will light up the facade of York Minster. The facade is brought […]
As mentioned in a previous post, the documentation of my work at Moving Brands is now online.
An audio responsive installation for the launch of Muon, new speakers from Kef and Ross Lovegrove. Launched at the National Museum of Science and Technology (Leonardo da Vinci), during Salone del Mobile in Milan.
Created in Processing for a […]
Most persistence of vision projects I have seen involve moving a strip of leds fast enough that our eye perceives it to be an image. Make magazine has covered many projects of this type.
Jens Wunderling, a student of the Digital Media Class at UDK Berlin, has created at second glance, an alternative approach to […]
If you are in Milan for the Salone del Mobile, be sure to put a visit to this on your schedule…
The launch of Muon, an incredible two-metre tall speaker system, in one of the most fascinating locations in Milan, the Sala del Cenacolo. This exhibition is the extraordinary result of the convergence of two masters. […]
I rarely post any motion graphics work, but is so lovely I was too tempted.
Universal Everything have produced this viral ad for the launch of Audi TT in Australia. Their site says “We created a software-based realtime wind tunnel to generate the HD video, an interactive wind-tunnel is currently in development”. It was […]
Sascha Pohflepp got in touch to let me know about his final project at UDK in Berlin, titled Between Blinks & Buttons. Nice one Sascha.
Between Blinks & Buttons are two projects about the camera as a networked object. Through making their photos public on the internet, individuals create traces of themselves. In addition to […]
Daniel Shiffman has been hacking a Color Kinetics LED tile and documenting the process.
By packet sniffing the data from Color Kinetics software to the tile enabled Daniel to figure out how it worked. He has now created a Processing library that reads the pixels of the display window, converts them to a 12×12 matrix, and […]
Ok my last multi-touch post for a while. Jens Wunderling, a student of digital media class UDK Berlin, had also been creating a multi-touch surface for a community noticeboard project.
Jens began his project quite some time ago, but has had to put it on hold to complete other university work. The whole process has […]
My reason for irregular postings on Pixelsumo has been due to curating and coordinating the Cybersonica 06 Sonic Art exhibition. After a huge amount of work by the team, I can now happily say that the exhibition is now open and we have 12 truly great pieces installed in the gallery space. I […]
Visual Scratch by Jesse Kriss is a realtime visualization of scratch DJ performance. Ms Pinky is used to get the velocity of the turntable into Max/MSP using a control record. Ms Pinky allows you to scratch an MP3, so the sound is routed out to the mixer, and then back into Max where volume […]
Last year I talked in the Open Room at the OFFF festival in Barcelona. I am a really big fan of this event, so nice to see that they are extending this to a Processing workshop. I am involved in the Cybersonica exhibition around this time, so won’t be able to attend, but […]
Reporting on Dorkbot London 35 (search Dorkbot for previous events). Photos here.
First up was the ever busy Tom Carden. Tom gave a general introduction to Processing, for those who simply didn’t know. He then announced two arrivals to the community: ProcessingHacks (collaboration with toxi) a wiki detailing some of the trickier coding approaches & ProcessingBlogs, […]
Totems by Krister Olsson, are three 3D forms, reminiscent of impossible sex toys. The project site describes the work :
The forms in Totem were developed by analyzing online pornography viewing habits. Custom software was written to sniff all incoming Web traffic at a discreet location, sorting packets by destination IP address, time, and source […]
UnrealArt is a project by Alison Mealey. These artwork prints are generated by bots in Unreal Tournament.
“Each image represents about 30 mins of gameplay in which the computers AI plays against itself, there are 20-25 bots playing each game. The Bots play custom maps I create. Each map has been pathed so that […]
Following on from my previous post, Robert Hodgin used 64 Griffin Powermates, 21 four-port usb hubs and Processing to create this input device. Turn each powermate to control the brightness of the LED and the frequency of a sine wave, making lots of overlapping frequencies.
Go to www.flight404.com, then scroll down to ‘Griffin Powermate Sonia […]
Two things I like here on Pixelsumo, Processing and musicians using Gameboys. So I was happy to see the new work from Robert Hodgin (aka flight404) - VJing live with Processing for Bit Shifter [photos and video].
Have a good read on this page and check out the videos. Plus you can download all the […]
For those of you that use Processing, you might be interested to know that 085 the Beta has been released. If you have never used/heard of it before check out www.processing.org