Pixelsumo is a blog about interaction, with an emphasis on play, installation, video game culture, playgrounds and toys. Written by Chris O'Shea.
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When I was a little boy of 10, I (for a short time) joined the young engineers club at our school. Yes not the football team, the engineering club :) One day they took us to the workshops of a large Uk energy provider and they showed us how simple circuits work, then using [...]
Big Buck Bunny is a short animated film by the Blender Institute, part of the Blender Foundation. Created entirely using free software, it is also released under the Creative Commons Attribution License. You can download all the models, textures, animations, everything.
“This Open movie project had as main targets:
Developing tools in Blender for editing [...]
My reason for irregular postings on Pixelsumo has been due to curating and coordinating the Cybersonica 06 Sonic Art exhibition. After a huge amount of work by the team, I can now happily say that the exhibition is now open and we have 12 truly great pieces installed in the gallery space. I [...]
devachan is an open source software for easy 3d programming (using Python and OpenGL), created by Cesare Marilungo.
The code is very simple to understand and aimed at teaching people 3D programming. For example if you simply wanted to have a 3D cube spinning on its Z axis, you would type:
translate(0,0,-10)
draw_cube()
refresh()
Devachan could do with a [...]