Pixelsumo is a blog about interaction, with an emphasis on play, installation, video game culture, playgrounds and toys. Written by Chris O'Shea.
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At a recent This happened, Simon Oliver (Hand Circus) demonstrated to us the process of creating his iPhone game Rolando. I will write about this more once have the video of the presentation online, but what is very clear is that as a gaming & entertainment platform it is really going to take off. [...]
SarcasticGamer puts things into perspective with this parody video of Microsoft Surface :)
More from the multi-touch bandwagon, although I should point out this isn’t a product from Hewlett Packard, but an interactive marketing tool for the D5 conference, created by San Francisco agency Obscura Digital (on behalf of ad agency Goodby Silverstein Partners).
The surface lets you browse through 5 years of D conference videos, photos, articles and [...]
Continuing research into applications of multi-touch, Microsoft have just announced their multi-touch and tangible interface named Surface. A 30 inch display built into this table demonstrates many of the models of interaction we have seen previously, but is the first to be mass produced for market. Using camera tracking and a wide angle [...]
Continuing my investigation into possible interaction models and methods of production in multi-touch surfaces, I thought it was time for an update post.
For anyone new to this area, back in August 2005 I posted the work of Jeff Han, a multi-touch surface using reflection of infrared light and computer vision. Jeff then displayed his [...]
BoingBoing have just posted a link to a video demonstration & explanation of Jeff Han multi-touch interaction. Watch video at TED Talks. The interaction demos have been seen before, but good to hear a rapid explanation from Jeff.
Previous posts on multi-touch interaction:
Multi-Touch Sensing through Frustrated Total Internal Reflection
Multi-Touch Interaction Roundup
tabulaTouch
Tangent
Jens Wunderling
Ok my last multi-touch post for a while. Jens Wunderling, a student of digital media class UDK Berlin, had also been creating a multi-touch surface for a community noticeboard project.
Jens began his project quite some time ago, but has had to put it on hold to complete other university work. The whole process has [...]
More examples of multi-touch surface interaction, this time in the form of Tangent, created by students Christian Iten and Daniel Lüthi.
Also using the FTIR technique camera tracking technique. The videos show a variety of interaction model demos, whilst not as complex as some of Jefs’ work, its a great diploma project. They have however [...]