In Nov 2010 this blog was closed (read why). To keep up to date with me now, visit www.chrisoshea.org and follow @chrisoshea on twitter. Thanks
Pixelsumo is a blog about interaction, with an emphasis on play, installation, video game culture, playgrounds and toys. Written by Chris O'Shea.
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[update -> my video here – video by nanika] Reporting on Friday Late: Transvision. Motion Wall was created by Nanika (a new baby of Hi-Res!). This project was created for the Interactive Interiors Exhibition at the newly opened Beyes store in Omotesando Hills shopping mall in Tokyo. It uses the motion in front of the […]
Reporting on Friday Late: Transvision. One of my favorite pieces from the transvision night was a responsive LED sculpture by United Visual Artists. Installed in the John Madejski Garden, from afar looked like people worshiping the arrival of an alien spaceship, whilst up close you could feel the warmth of all those LEDs. As you […]
Cybersonica 06 International festival of music, sound, art and technology. As part of Cybersonica 06, there will be a two-week exhibition of sonic artworks. These works will explore new forms of interactivity, moving away from the keyboard and mouse and into the physical realm. We are now accepting submissions of existing sonic art works from […]
[update – video here] Reporting on Friday Late: Transvision. London based Sennep created an interactive dandelion for this event. Elegantly simple and playful, this installation allowed users to blow away the seeds of a dandelion clock using a real electric hairdryer. “blowing it apart is a popular pastime for children. The number of blows required […]
[update – video added below] Reporting on Friday Late: Transvision. This is an installation that I was involved in the development of at AllofUs. Created for the 18th century Norfolk House Music Room, Plink Plonk used mechanical music boxes as playful delicate input devices, producing their own sound output (the tune ‘You are my sunshine’). […]
Jeff Han Back in August last year I posted a project by Jeff Han that demonstrated how a multi-touch surface could work using internal reflection of infrared light and camera tracking. Since then he has been working with a number of demos with collaborators, including many from Philip Davidson, two from Casey Muller and one […]
Yesterday I attended Friday Late at the V&A Museum. This event is on the last Friday of each month and is centred around a theme or exhibition, the evenings feature live performances, guest DJ’s and often hands-on activities as well as a late bar. This month was hosted by Playstation Portable. Jason Bruges Studio created […]
My last Squidsoup related post of the day :) Back in 2004 I travelled up to Bristol to see their latest project, Come Closer. Upon arrival I was told to put on a baseball cap, carry pouch and anaglyph 3D glasses before being led into a dark room. The baseball cap contained electronics needed for […]
An oldie but a goodie. Altzero is what Squidsoup call ‘navigable spatial music’. These series of works inspired me to work on Echo Chamber last year. Altzero is a collaborative multi-user web based audiovisual virtual space. altzero is an attempt to elucidate the inner workings of electronic music: as a listener can see each component […]
I had the privilege of meeting Kenichi Okada recently, a talented chap studying for his BA at the London College of Communication. Many of his works interest me, so wanted to post them here. Traces is a video installation created for Platform for Art, a public London Underground art programme. Traces “highlights the beauty of […]