Pixelsumo is a blog about interaction, with an emphasis on play, installation, video game culture, playgrounds and toys. Written by Chris O'Shea.
I’ve written a few posts about alternative reality projects before, such as animal superpowers, avatar machines & alternative perspective summary. Rebecca Lyddon (fairly recent graduate from London College of Communication) in response to a Design Cities brief from the Design Museum: “It asked us to design a city guide for London breaking away from the […]
Following on from my previous posts on alternative perspectives, I am pleased to see the work in progress so far on Animal Superpowers (link 1, link 2) from RCA students Kenichi Okada and Chris Woebken. “Experimental series of toys as sensory enhancements for kids to experience animal superpowers. Those 5 devices are special tools allowing […]
Following on from my previous post on alternative perspectives, I’m pleased to be able to write about Avatar Machine from Marc Owens (Design Products student at RCA). “The virtual communities created by online games have provided us with a new medium for social interaction and communication. Avatar Machine is a system which replicates the aesthetics […]
Continuing some research into changing our perceptions, I found that George Stratton in the 1896 created a pair of upside down glasses for an experiment. These glasses vertically flipped the incoming light, making the image appear to be upside down. The paper, published in the Psychological Review, described that after a period of wearing the […]
“The weapon against boring and weary surroundings” The Surroundings Defend System, (by Wessel Westerveld) with seamless vision diminishers, adjustable safetybelt, 40 Watt stereo speaker installation and standard compliant 3.5 mmm jack-plug for fully compatible audio-experience, you can totally shut yourself off from the surrounding world and it’s annoying inhabitants! Why do I blog this? Sometimes […]